Mashrambo: A story of a girl and her friends traveling through a devastated world■Overview of the work"Mashrambo" is an original TV animation series produced by Toei Animation, which aired on TV Asahi (ANB) from February 5th to September 23rd, 2000. It consists of 32 episodes, each 30 minutes long, and was written by Todo Izumi, with production by Toei Animation, ANB, and Toei Agency. The work is based on the motif of Journey to the West, and tells the story of a turbulent adventure featuring a cast of unique characters. Comedy and seriousness intertwine, and the worldview changes dramatically along the way, making it a work that continues to have enthusiastic fans to this day as it continues to unfold in surprising ways. ■ StoryIn a devastated world, there was a girl who continued to travel westward. Her name was Yakumo. She was the only human left alive on this earth. 300 years ago, a meteorite struck the city, turning it into ruins and killing many people. Furthermore, a new lifeform created by science, the Matrixer, rebelled, and humanity was finally wiped out. Then, 300 years later, Yakumo woke up from a deep cold sleep and saw a world ruled by the Matrixer. However, in the "Center" in the west, there may be survivors of the same human. Humanity has not yet been destroyed... Yakumo believes this and sets out on a journey. Accompanying her are three Matrixers who were touched by her kindness and became her companions: the rowdy Mashra, the calm and intelligent Sargo, and the gluttonous and strong Kuutar. While fighting the Matrixer generals who try to interfere with their journey, Yakumo and his friends head for the faraway promised place! ■ CharactersMashuraMashra is a mischievous boy with no patience or cooperation, who likes to play pranks. However, he hates injustice and has a pure heart that does not tolerate evil. He was saved by Yakumo when he was on the verge of death, and Yakumo, attracted by his kindness and beauty, decided to travel with him. Because he is honest and straightforward about his feelings, he can sometimes cause trouble, and because he cannot leave people in trouble alone, he can also be overly nosy and stir up trouble. However, it is his honesty and kindness that are Mashra's greatest charms. Hyper MashuraThis is Mashra's Hyper Form (transformed). His stature is that of an adult, his appearance is beautiful, and his strength improves explosively. He transforms when his anger reaches its peak, an ability bestowed upon him by Yakumo. His special move is "Go-Baku Fire," which uses fire to defeat opponents. When he transforms, his personality becomes evil and he doesn't speak much. His ruthless emotional outbursts make no allowance for any villains. If anyone stands in his way, he will defeat them to the end. This is truly a new generation hero! SargoHe is childhood friends with Mashra, and is a cocky and showy Matrixer. He was an outlaw and a drifter, but when he met Mashra and his friends, he decided to travel with them. He is somewhat know-it-all and calculating. However, influenced by the purity of Mashra and Yakumo, he seems to be regaining his kindness. HypersargoThis is Sargo's appearance in Hyper Form (transformation). He transforms beautifully while still maintaining his pretentious personality. However, while many Matrixers become silent when they hyper form, Sargo becomes talkative and sometimes changes into a flirtatious personality. His special move is "Aqua Tornado", which allows him to freely control water. He excels at mysterious magic-based combat! CoutalHe is a former chef who was fired for stealing food. He is the epitome of a carefree and carefree appetite. He is not a bad guy, but he is a bit of a joker and his attitude changes frequently. He moves and speaks slowly, which irritates those around him, but he is completely unaware of this. He has an ambitious goal of eating all the food in the world, and perhaps that is why he approached Yakumo... HypercoolThis is Kuutaru's Hyper Form (transformed). After transformation, each character's ideal form is what they want to become, and Kuutaru turns into a ferocious lion. He defeats his enemies with his sharp claws. His special move is "Land Smasher," which flips up bedrock and overwhelms his enemies. In stark contrast to the original Kuutaru, he is agile, powerful, and reliable! MashrambautHe is a handsome swordsman who can transform when Hyper Mashra absorbs the Go-Bak Cards of Sargo and Kuutal. His skills are brilliant and the strongest. It is said that the source of his power is trapped in the jewels that Mashra and the other three possess. He fights for justice and for Yakumo with all his might, but there is a great secret hidden in his past 300 years ago. "You cannot erase my smile..." YakumoShe is the only human in this era. She is a kind and beautiful 16-year-old girl. She is pure-hearted and does not know how to suspect others. She cannot leave people in trouble alone, and often sticks her nose into other people's troubles, which can cause others to suffer. She was frozen at the time of the extinction of humanity with the mission of saving the entire world, but she was frozen for so long that she has lost her memories of that time. She continues her journey relying on the words left by her father, "Everything is at the Center." She is the leader of the three outlaws, and is very important to Mashra, who strangely wants to protect her! HakubaThis is a mobile robot equipped with artificial intelligence that was left for Yakumo by Dr. Shindou (Yakumo's father). It is always watching over Yakumo. By absorbing the Go-Baku Cards of the Seven Great Generals, it becomes possible to travel through time and space. By the way, it runs on gasoline. VincaShe is a girl who adores Yakumo and appears in Part 2, where history is rewritten. At Yakumo's request, she is tasked with taking the legendary Mashrambo - Mashra Sargo Kuutar - to the center where Yakumo is. For some reason, she adores Mashra and calls him "boss." Although she has an honest personality and says what she thinks directly, she also has a kind heart that is considerate of others and always has a smile on her face. She uses a bazooka as a weapon and fights in a mobile mecha called a Welcome Me. Ray Sen SanjuThese are Kuthal's younger brother and sisters. They are the narrators of the story. Ray/Sen are twin boys who are calm, while their younger sister Sanju is a spoiled and lonely girl. She follows Kuthal out of love for him, but when he is kidnapped by the enemy to be used as food, she rescues him and they are reunited. ■Subtitle
■ Theme songs and musicOpening Theme"Power Play"
Compilation Opening Theme"oasis"
Ending Theme"Enjoy Punk"
■ Production staff
■Cast
■ Appeal and evaluation of the work"Mashrambo" has gained many fans with its unique worldview and the charm of its characters. In particular, the journey of Yakumo and Mashra moves and excites the viewers. Each character's personality stands out, and their growth and changes enrich the story. In addition, the transformation scenes and battle scenes using hyper forms are visually very attractive, and there are plenty of elements that can be enjoyed by children and adults alike. The story development is also not to be missed. The balance between comedy and seriousness is exquisite, so viewers will not get bored. In particular, the change in the world view from the second part adds new depth to the story, and the development does not disappoint viewers. In addition, there are many mysteries scattered throughout the story, such as the secret from 300 years ago and the true identity of Mashyrambo, and it is full of elements that will attract viewers. The music also adds to the appeal of the series. The opening theme "Power Play" and the ending theme "Enjoy Punk" have the power to lift the viewer's spirits and draw them into the world of the story. The compilation song "Oasis" is also a wonderful piece that reaffirms the moving story. ■ Recommendation pointsMashrambo is a story of adventure, friendship, and growth. Here are some things we especially recommend:
■ Related ProductsMany related products have been released for "Mashrambo." There are must-have items for fans, such as DVDs, Blu-rays, character goods, and music CDs. There are also official guidebooks and setting materials that allow you to gain a deeper understanding of the world of the work. ■ Fan CommunityThe Mashrambo fan community is very active, with people exchanging information and sharing their thoughts on social media, fan sites, and message boards. Events and cosplay competitions are also held, and fans are actively interacting with each other. There is also a lot of fan art and fan fiction being produced, which shows the love for the work. ■ Summary"Mashrambo" is a story about adventure, friendship, and growth through the story of a girl and her friends who travel through a devastated world. The story is full of unique characters, fascinating transformation and battle scenes, and surprising developments that will move and excite viewers. The music also enhances the appeal of the work and lifts the viewers' spirits. There are also many related products and fan communities, and you can feel the love for the work. Please experience the world of "Mashrambo". |
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